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Introduction to Hierarchical State Machines (HSMs)

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The formalism of Hierarchical State Machines (aka statecharts) makes the state machine approach truly applicable to real-life embedded systems.

Design by Contract (DbC) for Embedded Software

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What is the Design by Contract programming philosophy, what can it do for you, and why should all embedded software developers care?

Patterns of Thinking in Software Development

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Metaphors and analogies can be valuable tools for learning new software concepts and tapping subject matter expertise during embedded software development.

How to Code a State Machine in C or C++

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A state machine is any object that behaves different based on its history and current inputs.  Many embedded systems consist of a collection of state machines at various levels of the electronics or software.

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