Patterns of Thinking in Software Development

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Metaphors and analogies can be valuable tools for learning new software concepts and tapping subject matter expertise during embedded software development.

How to Code a State Machine in C or C++

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A state machine is any object that behaves different based on its history and current inputs.  Many embedded systems consist of a collection of state machines at various levels of the electronics or software.

How to Have Polymorphism Without a Heap

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Rethinking basic programming techniques can avoid many of the problems that heap-based memory management poses for embedded real-time system designs.

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