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These blog posts pertain to the C programming language as used by embedded software developers.

Design by Contract (DbC) for Embedded Software

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What is the Design by Contract programming philosophy, what can it do for you, and why should all embedded software developers care?

How to Code a State Machine in C or C++

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A state machine is any object that behaves different based on its history and current inputs.  Many embedded systems consist of a collection of state machines at various levels of the electronics or software.

How to Have Polymorphism Without a Heap

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Rethinking basic programming techniques can avoid many of the problems that heap-based memory management poses for embedded real-time system designs.

How to Reduce Power Consumption by Writing Better Software

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Whether you are creating an operating system, firmware, or even device drivers, the way you write the software could affect the power consumption of the resulting product. Here are four approaches to minimizing power consumption through software.

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